pub trait Drop {
// Required method
fn drop(&mut self);
}
Expand description
Custom code within the destructor.
When a value is no longer needed, Rust will run a “destructor” on that value. The most common way that a value is no longer needed is when it goes out of scope. Destructors may still run in other circumstances, but we’re going to focus on scope for the examples here. To learn about some of those other cases, please see the reference section on destructors.
This destructor consists of two components:
- A call to
Drop::drop
for that value, if this specialDrop
trait is implemented for its type. - The automatically generated “drop glue” which recursively calls the destructors of all the fields of this value.
As Rust automatically calls the destructors of all contained fields,
you don’t have to implement Drop
in most cases. But there are some cases where
it is useful, for example for types which directly manage a resource.
That resource may be memory, it may be a file descriptor, it may be a network socket.
Once a value of that type is no longer going to be used, it should “clean up” its
resource by freeing the memory or closing the file or socket. This is
the job of a destructor, and therefore the job of Drop::drop
.
§Examples
To see destructors in action, let’s take a look at the following program:
struct HasDrop;
impl Drop for HasDrop {
fn drop(&mut self) {
println!("Dropping HasDrop!");
}
}
struct HasTwoDrops {
one: HasDrop,
two: HasDrop,
}
impl Drop for HasTwoDrops {
fn drop(&mut self) {
println!("Dropping HasTwoDrops!");
}
}
fn main() {
let _x = HasTwoDrops { one: HasDrop, two: HasDrop };
println!("Running!");
}
RunRust will first call Drop::drop
for _x
and then for both _x.one
and _x.two
,
meaning that running this will print
Running!
Dropping HasTwoDrops!
Dropping HasDrop!
Dropping HasDrop!
Even if we remove the implementation of Drop
for HasTwoDrop
, the destructors of its fields are still called.
This would result in
Running!
Dropping HasDrop!
Dropping HasDrop!
§You cannot call Drop::drop
yourself
Because Drop::drop
is used to clean up a value, it may be dangerous to use this value after
the method has been called. As Drop::drop
does not take ownership of its input,
Rust prevents misuse by not allowing you to call Drop::drop
directly.
In other words, if you tried to explicitly call Drop::drop
in the above example, you’d get a compiler error.
If you’d like to explicitly call the destructor of a value, mem::drop
can be used instead.
§Drop order
Which of our two HasDrop
drops first, though? For structs, it’s the same
order that they’re declared: first one
, then two
. If you’d like to try
this yourself, you can modify HasDrop
above to contain some data, like an
integer, and then use it in the println!
inside of Drop
. This behavior is
guaranteed by the language.
Unlike for structs, local variables are dropped in reverse order:
struct Foo;
impl Drop for Foo {
fn drop(&mut self) {
println!("Dropping Foo!")
}
}
struct Bar;
impl Drop for Bar {
fn drop(&mut self) {
println!("Dropping Bar!")
}
}
fn main() {
let _foo = Foo;
let _bar = Bar;
}
RunThis will print
Dropping Bar!
Dropping Foo!
Please see the reference for the full rules.
§Copy
and Drop
are exclusive
You cannot implement both Copy
and Drop
on the same type. Types that
are Copy
get implicitly duplicated by the compiler, making it very
hard to predict when, and how often destructors will be executed. As such,
these types cannot have destructors.
§Drop check
Dropping interacts with the borrow checker in subtle ways: when a type T
is being implicitly
dropped as some variable of this type goes out of scope, the borrow checker needs to ensure that
calling T
’s destructor at this moment is safe. In particular, it also needs to be safe to
recursively drop all the fields of T
. For example, it is crucial that code like the following
is being rejected:
use std::cell::Cell;
struct S<'a>(Cell<Option<&'a S<'a>>>, Box<i32>);
impl Drop for S<'_> {
fn drop(&mut self) {
if let Some(r) = self.0.get() {
// Print the contents of the `Box` in `r`.
println!("{}", r.1);
}
}
}
fn main() {
// Set up two `S` that point to each other.
let s1 = S(Cell::new(None), Box::new(42));
let s2 = S(Cell::new(Some(&s1)), Box::new(42));
s1.0.set(Some(&s2));
// Now they both get dropped. But whichever is the 2nd one
// to be dropped will access the `Box` in the first one,
// which is a use-after-free!
}
RunThe Nomicon discusses the need for drop check in more detail.
To reject such code, the “drop check” analysis determines which types and lifetimes need to
still be live when T
gets dropped. The exact details of this analysis are not yet
stably guaranteed and subject to change. Currently, the analysis works as follows:
- If
T
has no drop glue, then trivially nothing is required to be live. This is the case if neitherT
nor any of its (recursive) fields have a destructor (impl Drop
).PhantomData
andManuallyDrop
are considered to never have a destructor, no matter their field type. - If
T
has drop glue, then, for all typesU
that are owned by any field ofT
, recursively add the types and lifetimes that need to be live whenU
gets dropped. The set of owned types is determined by recursively traversingT
:- Recursively descend through
PhantomData
,Box
, tuples, and arrays (including arrays of length 0). - Stop at reference and raw pointer types as well as function pointers and function items; they do not own anything.
- Stop at non-composite types (type parameters that remain generic in the current context and
base types such as integers and
bool
); these types are owned. - When hitting an ADT with
impl Drop
, stop there; this type is owned. - When hitting an ADT without
impl Drop
, recursively descend to its fields. (For anenum
, consider all fields of all variants.)
- Recursively descend through
- Furthermore, if
T
implementsDrop
, then all generic (lifetime and type) parameters ofT
must be live.
In the above example, the last clause implies that 'a
must be live when S<'a>
is dropped,
and hence the example is rejected. If we remove the impl Drop
, the liveness requirement
disappears and the example is accepted.
There exists an unstable way for a type to opt-out of the last clause; this is called “drop
check eyepatch” or may_dangle
. For more details on this nightly-only feature, see the
discussion in the Nomicon.
Required Methods§
sourcefn drop(&mut self)
fn drop(&mut self)
Executes the destructor for this type.
This method is called implicitly when the value goes out of scope,
and cannot be called explicitly (this is compiler error E0040).
However, the mem::drop
function in the prelude can be
used to call the argument’s Drop
implementation.
When this method has been called, self
has not yet been deallocated.
That only happens after the method is over.
If this wasn’t the case, self
would be a dangling reference.
§Panics
Implementations should generally avoid panic!
ing, because drop()
may itself be called
during unwinding due to a panic, and if the drop()
panics in that situation (a “double
panic”), this will likely abort the program. It is possible to check panicking()
first,
which may be desirable for a Drop
implementation that is reporting a bug of the kind
“you didn’t finish using this before it was dropped”; but most types should simply clean up
their owned allocations or other resources and return normally from drop()
, regardless of
what state they are in.
Note that even if this panics, the value is considered to be dropped;
you must not cause drop
to be called again. This is normally automatically
handled by the compiler, but when using unsafe code, can sometimes occur
unintentionally, particularly when using ptr::drop_in_place
.